So this afternoon I worked avidly on AstroDodge as to get it released by late April. So far progress is on track. I added arrays to enable unlimited asteroids!!! This is a BIG improvement for the game. This enables the game to get harder and harder as you survive longer.


I also implemented a high-score variable that displays on the start screen!


Lastly, for a bit of fun I made a Cheat mod. Press W and then set the high-score to whatever. I definatly won't release that in the final app!


Now on to sound...



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